![]() Instead it’s because of a Denial of Service attack from somewhere. Nearly a week later and Wolfram has confirmed that the reason their servers have battled so much isn’t because of a high demand. Since Wednesday it’s been down to blind luck and obsessively following Cube World social media that’s allowed people to buy the game when the store is available. Shortly after Cube World became available, developer Wolfram and his wife Sarah were forced to take their shop offline. This resulted in their website experiencing overwhelming traffic, which meant that a lot of people weren’t able to buy the game. Because the game has had a lengthy gesitation period, it’s managed to build up a sizable amount of hype. The husband and wife development team have opted to release the game in a similar manner to how Minecraft was released earlier, less complete versions of the game will cost less than the final version. Last week Wednesday saw the very quiet release of Cube World in its alpha form.
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